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Electronic Arts Inc - Madison, WI

Senior Software Engineer II

Job Type: Not specified

Experience: Not specified

About Job

Senior Software Engineer II - 209661 - Electronic Arts Skip to content Electronic Arts * Open Roles * About EA * EA Careers * EA News * Login * English - US * Chinese * English - US * Finnish * Français * Italian * Korean * Malay * Polish * Romanian * Spanish * Swedish Senior Software Engineer II * Home * ... * Open Roles * Role Detail General Information Locations: Vancouver - Great Northern Way, British Columbia, Canada * Location: Vancouver - Great Northern Way * State: British Columbia * Country: Canada * Location: Madison * State: Wisconsin * Country: United States of America Role ID 209661 Worker Type Regular Employee Studio/Department EA Studios - Respawn Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Job Title: Lead Engineer Foundations (Apex Legends) Location: Los Angeles, CA, Vancouver, BC Work Model: Hybrid Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world's leading live service franchises. As a Technical Lead, Engine Systems, you will report to Principal Technical Director and own the evolution of performance-critical engine systems for Apex Legends. You will lead development across CPU performance, memory, load times, and platform systems while guiding a team of senior engineers. You will define technical direction, simplify complex systems, and deliver stable, scalable solutions that improve player experience and support live service operations. Responsibilities * Lead and support senior engineers building core engine systems * Define technical roadmap for performance, memory, and platform systems * Plan large system changes while maintaining live service stability * Optimize CPU, memory, streaming, and load time performance * Architect and implement engine systems using C++ * Partner with design, audio, and animation teams on scalable solutions * Collaborate with EA Central Tech and platform partners on integrations Qualifications * 10+ years in game development with engine systems experience * 3+ years leading engineers on complex technical initiatives * Expertise in C/C++ and performance optimization techniques * Experience working across large, mature codebases * Shipped at least one AAA title on console or PC * Experience developing for Sony, Microsoft, or Nintendo platforms * Skilled in debugging, profiling, and optimizing live systems Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$169,500 - $242,600 CAD * California (depending on location e.g. Los Angeles vs. San Francisco) *$193,100 - $296,500 USD Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Post To External careers site, Internal careers site LinkedInID 1040695 * Back to Role List Apply Share this role: * LinkedIn * X * WhatsApp * Email * Facebook 2026 Electronic Arts Inc. Copyright 2026 Candidate Privacy Notice | Notice at Collection (California) job perk: Posted At: 3 days ago, job perk: Salary: 170K–296K a year, job perk: Schedule Type: Full-time, job perk: Qualifications: No degree mentioned

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